To enhance your workflow and fully utilize the benefits of our advanced 3D Studio, we have curated a list of tools for you to incorporate into your work. These tools will increase your proficiency and make your tasks easier. So, let's begin and take advantage of these resources!
This article comprehensively covers all sections of the tools tab. If you are looking for a specific section, simply click on it in the list below to jump directly to that section.
Set Frontline scene
Clicking and selecting your 3D model will set up the frontline scene. this is the first step in creating your digital twin in the frontline 3D studio.
Find Broken Interaction
This tool will search the scene for broken interactions.
Unhide all games objects
A quick button if you want to unhide all the game objects in the scene.
The Layout Objects feature functions like an "Explode" button, allowing you to easily separate and arrange individual components in front of you. This feature is particularly useful if you wish to animate an "explosion" of your components, displaying all the internal parts in detail.
Rename Multiple Object
This is a handy tool that allows you to rename multiple objects simultaneously. With this feature, you can specify the desired name, add a prefix or suffix, and even include numbers to order the objects. Additionally, this tool can also function as a name replacer, enabling you to easily modify different elements within the object names.
Instant High-Res Screenshot
Capture a high-quality screenshot of your scene with the option to choose your desired resolution, camera angle, and background transparency. Once captured, easily save the screenshot to your preferred folder for further use.
This is the Wire tool. you can read more about it in the Wire Creation Tool article.
Select by Metadata
Easily locate and select specific objects within your scene by searching their associated metadata elements.
Select Scene Playable Files
Instantly navigate to the folder where the playable files for your scene are stored.
Select External Parts
Quickly select the external parts of your digital twin, making it easier to set up X-ray functionality.
Select by Layer
Effortlessly search for and select objects in your digital twin by their assigned Unity Layers. The layer numbers can be found in the inspector tab for easy reference.
Select by Material
Simply drag and drop the material onto the popup window, and the tool will search for and select all objects associated with that material.
Select by Volume
This powerful feature allows you to select objects in your scene based on their volume. Simply adjust the metric number to set the desired size range, and easily select objects from smaller to larger parts.
When you convert your CAD model to a 3D model, you can create instances of parts that are similar. This helps to optimize your model and reduce processing time. The Select Instances button makes it easy to select instances of a particular object, simplifying your workflow.
Assign material to selection
Assigning the same material to multiple objects can be a tedious and time-consuming task. With the Assign Material to Selection feature, you can easily select the desired objects and drag and drop the desired material onto the popup window. This enables you to quickly and efficiently apply the material to multiple objects simultaneously, saving you valuable time and effort.
Change asset import Material
When importing a 3D model, it comes with default materials. However, with the "Change Asset Import Material" tool, you can easily replace these default materials with your own materials in the scene. This allows for greater customization and control over the appearance of your imported models.
if you want to compare a new and an old model you can do this with this tool.
it will show you if there are differences between the models.
When exporting 3D files from other software, the object names may contain punctuation marks that are not compatible with Unity. Our tool, "Compatible Rename," solves this problem by automatically renaming objects to conform to Unity's naming conventions, ensuring smooth integration with your Unity projects.
Rename by metadata
This useful feature allows you to rename objects in your scene's hierarchy by utilizing their associated metadata names. This can be a faster and more efficient way to rename objects rather than manually renaming each object individually.
allows you to transfer the metadata from one object to another.
Allows you to change the pivot to the desired location.
Duplicate Playable Director
With the Duplicate Playable Director feature, you can create a copy of an entire interaction, including a new animation file, that you can then edit without affecting the original interaction.
Export-selected Interactions and import interactions will allow export and import interactions from a different computer.
more about export and import interaction, please read the Exporting Interactions article.
In conclusion, incorporating the listed tools into your workflow will enhance your productivity and proficiency when using the frontline 3D Studio.
The tools cover various aspects such as scene creation, model adjustments, materials, and timeline editing.
Additionally, the article provides easy navigation to specific sections by clicking on the tool's name. Whether you are a beginner or an experienced user, these tools will save you time and make your tasks more manageable. So, take advantage of these resources to create your digital twin efficiently and effectively.