frontline.io 3D studio vs Animation builder
(Relevant for (Advanced) Content Creators)
This article covers the differences between the frontline.io 3D studio and the Animation Builder.
Digital Twin | 3D Studio | Animation Builder | Remarks |
Upload models | V | NR | These capabilities will be available for the frontline.io Designer |
Add models to project | V | NR |
|
Edit materials | V | NR |
|
Delete parts | V | NR |
|
Object Tracking | V | NR |
|
Object SubTracking | V | NR |
|
Publish from project | V | NR |
|
Models only in procedures | V | NR |
|
Global / Local Rotation and Transform | V | V |
|
Edit existing interaction | V | V |
|
Show / Hide models after interaction | X | V |
|
Show / Hide models before interaction | V | X |
|
Select and animate parts | V | V |
|
Edit parts selection | V | V |
|
Edit parts pivot | V | V |
|
Different models for PC/AR for animations | V | NR |
|
Set camera angle in animations | V | V |
|
Post processing FX | V | NR |
|
Focus on object (F hotkey) (Center on screen) | V | NR |
|
Wiring creation | X | NR | Becomes available as a separate asset |
A Custom Menu Buttons | V | NR |
|
Timeline | V | V |
|
View interaction in context mode (setup) | X | X | TBD |
Custom commands on interaction | V | NR |
|
Camera animation | V | NR | Workaround exists |
Blink model color | V | X | TBD |
Project source control | V | NR |
|
Rename Interaction | V | V |
|
Delete Interaction | V | V |
|
Duplicate interaction | X | V | Will be available in the Animation Manager |
Edit UV | V | NR |
|
Preview Animation (at flow editor) | V | V |
|
Loopable Animations | V | X |
|
Generic Tools box | X | X | To be developed |
Hot spots creation | V | NR |
|
Sub systems creation | V | NR |
|
Setup Xray | V | NR |
|
Custom scripting | V | NR |
|
Particle system | V | NR |
|
Edit lighting | V | NR |
|
Edit metadata | V | NR | Parts Catalog Builder |
Edit multiple interactions | V | X |
|
Create interaction | V | V |
|
Constraints | V | NR |
|
Set object targets | V | NR |
|
Index
V | Exists |
X | Missing, to be considered in the future |
NR | Not relevant for the animation builder |
Note: This comparison table includes capabilities that are not planned to be part of the Animation Builder