To create a camera animation using Unity Timeline, follow these steps:
- Make sure you have created an interaction.
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Select the interaction object and in use it's Timeline Window.
( If you can't find it, In the Unity editor, select "Window > Sequencing > Timeline" to open the Timeline window .) -
Drag and drop your camera GameObject called "Camera Dummy" onto the Timeline window.
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To create a keyframe for the camera's transform, click on the "Record" button in the Timeline and then move and rotate the camera as desired. This will create a keyframe at the current time in the Timeline.
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To create additional keyframes, move the Timeline playhead to a different point in time and repeat the process of clicking the "Record" button and adjusting the camera's transform.
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To preview the camera animation, you can use the "Game" view and preview the Timeline.
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