frontline.io 3D studio vs Animation builder
(Relevant for (Advanced) Content Creators)
This article covers the differences between the frontline.io 3D studio and the Animation Builder.
Digital Twin |
3D Studio |
Animation Builder |
Remarks |
Upload models |
V |
NR |
These capabilities will be available for the frontline.io Designer |
Add models to project |
V |
NR |
|
Edit materials |
V |
NR |
|
Delete parts |
V |
NR |
|
Object Tracking |
V |
NR |
|
Object SubTracking |
V |
NR |
|
Publish from project |
V |
NR |
|
Models only in procedures |
V |
NR |
|
Global / Local Rotation and Transform |
V | V |
|
Edit existing interaction |
V | V |
|
Show / Hide models after interaction |
X | V |
|
Show / Hide models before interaction |
V | X |
|
Select and animate parts |
V | V |
|
Edit parts selection |
V | V |
|
Edit parts pivot |
V | V |
|
Different models for PC/AR for animations |
V |
NR |
|
Set camera angle in animations |
V |
V |
|
Post processing FX |
V |
NR |
|
Focus on object (F hotkey) (Center on screen) |
V |
NR |
|
Wiring creation |
X |
NR |
Becomes available as a separate asset |
A Custom Menu Buttons |
V |
NR |
|
Timeline |
V |
V |
|
View interaction in context mode (setup) |
X |
X |
TBD |
Custom commands on interaction |
V |
NR |
|
Camera animation |
V |
NR |
Workaround exists |
Blink model color |
V |
X |
TBD |
Project source control |
V |
NR |
|
Rename Interaction |
V |
V |
|
Delete Interaction |
V |
V |
|
Duplicate interaction |
X |
V |
Will be available in the Animation Manager |
Edit UV |
V |
NR |
|
Preview Animation (at flow editor) |
V |
V |
|
Loopable Animations |
V |
X |
|
Generic Tools box |
X |
X |
To be developed |
Hot spots creation |
V |
NR |
|
Sub systems creation |
V |
NR |
|
Setup Xray |
V |
NR |
|
Custom scripting |
V |
NR |
|
Particle system |
V |
NR |
|
Edit lighting |
V |
NR |
|
Edit metadata |
V |
NR |
Parts Catalog Builder |
Edit multiple interactions |
V |
X |
|
Create interaction |
V |
V |
|
Constraints |
V |
NR |
|
Set object targets |
V |
NR |
|
Index
V |
Exists |
X |
Missing, to be considered in the future |
NR |
Not relevant for the animation builder |
Note: This comparison table includes capabilities that are not planned to be part of the Animation Builder
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